hAPI Fisica  0.1
The hAPI Fisica physics engine expands Richard Marxer's fisica for Processing. The engine wraps the jbox2d physics engine for use with the Haply Development kit and the Hapkit.
FWorld Member List

This is the complete list of members for FWorld, including all inherited members.

add(FBody body)FWorld
add(FJoint joint)FWorld
addBody(FBody body) (defined in FWorld)FWorld
addJoint(FJoint joint) (defined in FWorld)FWorld
bottomFWorld
clear()FWorld
dragBody(float x, float y) (defined in FWorld)FWorld
draw(PApplet applet)FWorld
draw(PGraphics graphics)FWorld
draw()FWorld
drawDebug(PApplet applet)FWorld
drawDebug(PGraphics graphics)FWorld
drawDebug()FWorld
FWorld(float topLeftX, float topLeftY, float bottomRightX, float bottomRightY)FWorld
FWorld() (defined in FWorld)FWorld
getBodies()FWorld
getBodies(float x, float y)FWorld
getBodies(float x, float y, boolean getStatic)FWorld
getBodies(float x, float y, boolean getStatic, int count)FWorld
getBody(float x, float y)FWorld
getBody(float x, float y, boolean getStatic)FWorld
getMouseJoint()FWorld
grabBody(float x, float y) (defined in FWorld)FWorld
leftFWorld
m_actions (defined in FWorld)FWorldprotected
m_bottomRightX (defined in FWorld)FWorldprotected
m_bottomRightY (defined in FWorld)FWorldprotected
m_contactResults (defined in FWorld)FWorldprotected
m_contacts (defined in FWorld)FWorldprotected
m_edgesFriction (defined in FWorld)FWorldprotected
m_edgesRestitution (defined in FWorld)FWorldprotected
m_fbodies (defined in FWorld)FWorldprotected
m_grabbable (defined in FWorld)FWorldprotected
m_grabPositionX (defined in FWorld)FWorldprotected
m_grabPositionY (defined in FWorld)FWorldprotected
m_mouseButton (defined in FWorld)FWorldprotected
m_mouseJoint (defined in FWorld)FWorldprotected
m_topLeftX (defined in FWorld)FWorldprotected
m_topLeftY (defined in FWorld)FWorldprotected
mouseEvent(MouseEvent event)FWorld
processActions() (defined in FWorld)FWorld
raycast(float x1, float y1, float x2, float y2, FBody[] bodies, int maxCount, boolean solidShapes) (defined in FWorld)FWorld
raycastOne(float x1, float y1, float x2, float y2, FRaycastResult result, boolean solidShapes) (defined in FWorld)FWorld
releaseBody() (defined in FWorld)FWorld
remove(FBody body)FWorld
remove(FJoint joint)FWorld
removeBody(FBody body) (defined in FWorld)FWorld
removeJoint(FJoint joint) (defined in FWorld)FWorld
rightFWorld
setContactListener(final FContactListener listener) (defined in FWorld)FWorld
setEdges(float topLeftX, float topLeftY, float bottomRightX, float bottomRightY, int color)FWorld
setEdges(float topLeftX, float topLeftY, float bottomRightX, float bottomRightY)FWorld
setEdges(PApplet applet, int color)FWorld
setEdges(int color)FWorld
setEdges()FWorld
setEdgesFriction(float friction)FWorld
setEdgesRestitution(float restitution)FWorld
setGrabbable(boolean value)FWorld
setGravity(float gx, float gy)FWorld
step()FWorld
step(float dt)FWorld
step(float dt, int iterationCount)FWorld
topFWorld