hAPI Fisica
0.1
The hAPI Fisica physics engine expands Richard Marxer's fisica for Processing. The engine wraps the jbox2d physics engine for use with the Haply Development kit and the Hapkit.
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This is the complete list of members for hAPI_Fisica, including all inherited members.
init(PApplet applet) | hAPI_Fisica | static |
initialized() (defined in hAPI_Fisica) | hAPI_Fisica | protectedstatic |
parent() (defined in hAPI_Fisica) | hAPI_Fisica | static |
screenToWorld(Vec2 m_in) (defined in hAPI_Fisica) | hAPI_Fisica | static |
screenToWorld(float x, float y) (defined in hAPI_Fisica) | hAPI_Fisica | static |
screenToWorld(float a) (defined in hAPI_Fisica) | hAPI_Fisica | static |
setScale(float scale) | hAPI_Fisica | static |
worldToScreen(Vec2 m_in) (defined in hAPI_Fisica) | hAPI_Fisica | static |
worldToScreen(float x, float y) (defined in hAPI_Fisica) | hAPI_Fisica | static |
worldToScreen(float a) (defined in hAPI_Fisica) | hAPI_Fisica | static |